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Craft4 min read

When to use Fast mode and when to spend for Story mode

A simple credit strategy for keeping exploratory turns cheap while saving premium narrative turns for scenes that actually need them.

When to use Fast mode and when to spend for Story mode

Use Fast for exploration and scaffolding

Fast mode is for testing direction, tightening prompts, and quickly moving through connective tissue between major scenes.

It works well when you already know what the scene should accomplish and you mainly need momentum.

Use Story for irreversible scenes

Story mode makes more sense when a turn could reshape the route: a confession, betrayal, reveal, or campaign-defining choice.

Those are the moments where better prose rhythm and stronger scene reading are worth more credits.

  • Switch up for reveals, confrontations, and turning points.
  • Stay on Fast for planning, travel, cleanup, and low-stakes banter.
  • Think in terms of scene value, not raw token volume.

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